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Wayrest Gets a Visual Upgrade: 18 Buildings, One Connected Town

When you walk into Wayrest, we want you to feel the weight of the houses, the length of the streets, and how different the town feels by day and by night. The pixel characters stay; the world around them is now truly 3D.

In the guild forecourt, daylight casts the shadows of eaves and lamp posts across the ground; at night the scene cools and the lamps keep a warm glow by the road.

The buildings are being rebuilt one by one. Eighteen building models are now in the project, with fuller roofs, timber frames, stone bases, porches and chimneys. We also re-checked their scale against the characters so every entrance faces its street.

Wayrest’s four separate outdoor districts are now one continuous town. The guild forecourt, the workshop yard and the living courtyards each have a purpose, and wells, benches and cargo have been rearranged.

This update also posed season two, case 2: the guild, inn and workshop each have one window lamp — in what order did they light up? (Answer: guild → inn → workshop.)

Images are in-development footage and model previews. The new visuals are not yet in a released demo.

Read the original on Modian ↗